Name: Rialynn Kollmann
Canon: Original Character
Link to Application: Here!
Link to HMD: Here!
Link to Permission List: Here!
Moogle Name: Kunia
Moogle Gender: Female
Limit Break: Happily Ever After - Rialynn can orally narrate up to the previous five minutes of a battle, but alter a single critical event to affect a different 'character' of her choosing. Damage, healing, or status ailments are transferred from one person to another person or monster. This only affects one pair of beings, and one particular event. May or may not affect bosses depending on the severity of the event transfer. Can only be used once per day.
Example: A monster chooses to heal itself, while Greg the Hero is in bad shape. Rialynn would then tell the story of how Greg the Hero nobly fought the monster, but change the story: "Then the monster made a mistake, and accidentally healed Greg the Hero instead of itself! Perhaps it didn't get enough sleep the night before, but nonetheless, it gave Greg the Hero the strength he needed to get back on his feet and fight his foe bravely!" The hit points healed by the monster would be taken away again, transferred to Greg the Hero instead.
|Blue Mage||9 Months|
|Crystal Researcher||4.5 Months|
|White Mage||7 Months|
|ONION KNIGHT||3 JOBS MASTERED|
|EXP ORB||Expires June 2017|
JOB ABILITIES INFORMATION
|Initial||Victory Fanfare||A song that restores 1/5 of all allies' health when played at the end of a battle.|
|One Month||Battle Scene||A song that boosts all allies' stats by 15% when played during a regular battle.|
|Two Months||Spoony Bard||Makes the bard virtually invincible, but leaves them unable to do anything.|
|Three Months||Boss Theme||A song that boosts all allies' stats by 30% when played during a boss battle.|
|Four Months||Legendary Melodies||Allows to start learning Legendary Melodies.|
|Six Months||Troubadour||Allows stacking the effects of two songs.|
||Soul Voice||Doubles the effects of non-legendary songs.|
||Nameless Song||A song that casts Regen, Protect, Shell, and Haste on all allies.|
|Hidden Truth Videotape
||Melodies of Death||An otherworldly song that kills all those who hear it, allies and enemies alike.|
|Available||Mognet Central||Allows Moogles to switch Jobs without requiring a downtime.|
|Available||Melody of the Calamity||Doubles all stats when fighting an Avatar or Agent of the Calamity.|
|Available||You're Not Alone||Allows to use Limit Breaks with more health left than usual.|
|Ten Months||Swing de Chocobo||Doubles speed, attack power, and resistance of Chocobos.|
|One Year||Fighting Fate||Triples all stats when facing Hamsters.|
|Initial||McBrides||Doubles the speed statistic in battle.|
|Three Months||Time's Scar||Enhances the potential of Black Mages.|
|Seven Months||Valparaiso||Restores the health of allies as long as the song is being played.|
|One Year||Wing Stock||Doubles physical attack and provides immunity to lightning attacks.|
|Skeleton||Magic Blow||Drains the mental energy of an enemy.|
|Sahagin||Mighty Guard||Doubles the speed, magical & physical defense of all allies.|
|Dragon||Black Meteo||A far weaker yet still powerful version of the Meteor spell.|
|Long Gui||Quake||Casts earthquake on the enemy party.|
|Iron Giant||Grand Sword||Powerful physical attack against all enemies.|
|Yellow Elemental||Trine||Casts a thunder attack (all enemies).|
|Geezard||Splash||Moves around and does nothing.|
|One Year - Monster #8||???||Locked.|
|Initial||Symbiosis||Reduces research time on a project to three months.|
|Thirty Months||Gift of Crystallis||Locked.|
|Sixty Months||Class Creation||Locked.|
|Initial||Victory Pose||A dance that restores 1/5 of all allies' health when done at the end of a battle.|
|One Month||Slow Dance||A dance that reduces the enemies' speed.|
|Two Months||Polka||A dance that can poison the enemy.|
|Three Months||Waltz||A dance that can reduce an enemy's stats.|
|Four Months||Forbidden Dance||A dance that inflicts a random status ailment.|
|Six Months||Disillusion||Allows to stack the effects to two dances.|
||Soul Moves||Doubles the effects of all dances.|
|One Year||Nameless Dance||A song that casts Poison, Blind, Silence and Slow on all enemies.|
||Choreography of Life||An otherworldly dance so beautiful, the dead come back to life to watch it.|
|Initial||Custom Dance #1||Reduces Defense stat by 25%, reduces damage from Dark magic by 25%.|
|Three Months||Custom Dance #2||Reduces the job potential of Illusionists.|
|Seven Months||Custom Dance #3||Eliminates immunity to fire elemental attacks, and poisons the enemy.|
|One Year||Custom Dance #4||Halves the magic attack stat and eliminates immunity to water elemental attacks.|
|Initial||Libra||Allows to see an enemy's strengths and weaknesses.|
|Initial||Mad Scientist||Casts a buff on an ally (+25% speed, agility, attack, magic, or defense).|
|One Month||Fast Reading||Reads and memorizes books three times faster than a normal human.|
|Two Months||Stats Lore||Doubles the effects of items and buffs.|
|Four Months||Enlightenment||Doubles the attack power of all allies.|
|Six Months||Elemental Tomes||Locked.|
|Initial||Cure||Heals minor wounds.|
|Initial||Esuna||Cures status ailments.|
|One Month||Protect, Shell||Improves an ally's resistance to physical or magical attacks.|
|Two Months||Cura||Heals mid wounds.|
|Three Months||Prayer||Lessens exhaustion of nearby characters and grants them a random buff.|
|Four Months||Divine Caress||Grants resistance to status ailments (five minutes).|
|Six Months||Curaga||Heals major wounds.|
|Initial||Gun Mage||Allows to shoot spells and magic from the secondary Job with a firearm.|
|Initial||Dual Wielding||Allows to wear two guns or a gun and another weapon.|
|One Month||Charge Shot||Focus to double the power of the next attack.|
|Two Months||Status Bullet||Shoots bullets that may inflict either Blind, Silence or Sleep status ailments.|
|Four Months||Trigger Happy||Shoots in rapid succession regardless of ammo, but requires a downtime.|
|Six Months||Scattershot||Shoots all enemies at once regardless of gun type.|
||Burst Shot||Shoots explosive bullets at the enemies.|
||Ribbon||Automatic immunity against all status ailments except Death.|
|Thanatos Bullet x 1
||Death Penalty||Each shot has a 75% chance of instantly killing the target (except bosses).|
|Initial||Smithing||Knowledge to craft weapons and armors.|
|One Month||Magic Hammer||Reduces the magic might of enemies.|
|Two Months||Tool Blast||Locked.|
|Four Months||Hammer of Gaea||Locked.|
|Initial||Piracy||Regular attacks deal twice the damage.|
|Two Months||Adrenaline Rush||Locked.|
|Three Months||Black Flag||Locked.|
|Four Months||On Board!||Locked.|
|Six Months||Rum Diet||Locked.|
|One Year||Amped Strike||Locked.|
||Davy Jones' Locker||Locked.|
|Three Years||Ultimate Illusion||Locked.|
|Six Years||Final Fantasy||Locked.|
|One Maxed Job
||Expands the Job limit from five to ten.
|Three Maxed Jobs
||Stored Jobs receive 1/4 of exp even when unequipped.
|Five Maxed Jobs
||Can equip and use the weapons and armors of any mastered Job.
|Seven Maxed Jobs
||Doubles the exp obtained every months for all equipped and unequipped Jobs.
|Eight Maxed Jobs
||Takes on the stats, strengths and weaknesses of three maxed out Jobs.
|Nine Maxed Jobs
||Allows to pick and use ten skills from any maxed Jobs.
|Ten Maxed Jobs
||Melodies of Life
||Awakens the true power of the Heroes of Light.
ONION KNIGHT -THE TEN SKILLS-
||A dance that allows allies to attack twice in a row.
||Enables the character to physically attack with Kung-Fu moves.
||Enables the character to destroy glass and similar material with their voice.
||Allows the character to remain alive so long as they sing a particular song.
||Casts blue magic through bullets.
||Shoots non-elemental magical bullets.
|Blue Mage Maxed
||Merges items to create different ones.
||Equip a flamethrower in the wrist gauntlet.
||Immunizes to attacks from behind.
||Turns all swords into Gunblades.
Slim, but healthy. She's got a little muscle, and she has strong arms and legs that comes naturally from long days of traveling, swimming, running, and fencing.Complexion:
Maybe a shade or two darker than 'fair.' She gets a lot of sun, as evidenced by a couple of light freckles on her cheeks as well as her arms.Eyes:
Auburn and straight, hanging an inch or two past shoulder-length. Her bangs are parted on the left side, angling at a slope to brush against the top edge of her eyebrow. She typically wears it long, with a bandanna tied around her forehead knotted at the back.Dress:
Depends on the occasion. When Rialynn is adventuring, her clothing is plain and fairly nondescript. She wears light brown trousers and brown leather boots folded over at the knee. She has a loose white blouse with voluminous sleeves, laced modestly in the front, and a pair of deerskin gloves that end just an inch or two past her wrists. When it's cold, she also dons a leather fur-lined vest and wears a green cloak of good wool. Her rapier is no noblewoman's weapon, but the craftsmanship is good, and she always wears it at her hip where it hangs from her belt. She keeps a few throwing knives hidden on her person in case of emergencies.
When performing as a bard, she wears bright colors, silk slippers, and full skirts, striving to look as elegant and ladylike as she's able. While she might do well to fix her hair to match the dress, she's stubborn about wearing that bandanna.Equipment:
Rapier, Throwing Knives (5), Leather Boots, Leather Gloves, Bandanna, Backpack, Lute, Panpipe, Kneeharp, Rations, Flint & Steel, Journal, Ink, Quill, Parchment, Lantern, OilFriendly Monster EncountersGreen Dragon - January 2016
- Boosted FreelancerMagic Pot - March 2016
- Boosted FreelancerMagic Pot - February 2017
- Boosted White Mage and Blue MageBlue Mage Monster Wishlist
HamsterFuture Job Requests